Table Of Contents:
Session 1: Counting Attackers and Defenders (and remembering values) General rule: If pieces are of equal value, don't attack unless there are more attackers than defenders.
Best players are good counters. Sometimes have much larger numbers of attackers and defenders. Counter attacks
Counting attackers and defenders
Session 2: BASIC TACTICS Forks .
Look for situations where your pieces can attack two of your opponent's pieces at the same time. One type of Fork occurs when two of your opponent's pieces are on the same Rank or File (where they can both be attacked by a Rook or Queen) or on the same Diagonal (where they can both be attacked by a Bishop). Keep on the lookout for these patterns.
Session 3: Pins Look for situations that occur where an opponent's piece cannot move because to do so would leave the King in Check (an “absolute” Pin) or leave another valuable piece open to attack (a “relative” Pin). The Pinned piece cannot be used by your opponent, and is also open to further attack.
Session 4: Skewers Look for situations where you attack a King or a valuable piece of your opponent's, forcing it to move, and you then attack another piece behind it!
Session 5: Discovery (Discovered attacks) Look for situations where by moving one piece, perhaps to attack, the piece behind it on the same Rank, File or Diagonal creates an additional attack on some other piece of the opponent
Session 6: In chess, removing the defender (or removing the guard) happens when a player captures a piece that has been performing a defensive role. The removed piece could be defending other pieces or squares. After eliminating that piece, the attacking player can take advantage of the positional weakness created by the absence of that defender.
Destroying the defender
Session 7: Overloading happens in chess when a piece is given too many defensive duties at the same time by a player and cannot execute them properly.
Session 8: Will play game and Analysis of games will be done.